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Dilbert/Season 1
Season 1

Dilbert — Season 1

Jan 25, 1999
  • The Name

    1. The Name

    Jan 25, 1999

    When Dilbert wakes up after another night of having the egg dream, he discovers he isn't the only one to have had the dream. His fellow employees tell him about The Chicken Man, a guy who turned into a chicken after he was put in charge of a product that he was unable to name. Dilbert soon finds himself in the same situation.

    22m
  • The Competition

    2. The Competition

    Feb 01, 1999

    Dilbert is fired from his job when he is suspected of being a spy for a rival company (which was a rumor cooked up by Dogbert's online newsletter) and gets hired at a company that actually treats their workers like people.

    22m
  • The Prototype

    3. The Prototype

    Feb 08, 1999

    Dilbert and Alice must work together to stop a rival team led by the legendary "Lena" from stealing their ideas and presenting them to the Boss as her own.

    22m
  • The Takeover

    4. The Takeover

    Feb 15, 1999

    Dilbert and Wally become majority shareholders of their company after Dogbert manipulates the stock market.

    22m
  • Testing

    5. Testing

    Feb 22, 1999

    The Gruntmaster 6000 prototype is put to the test by an evil masked test engineer named Bob Bastard.

    22m
  • Elbonian Trip

    6. Elbonian Trip

    Mar 01, 1999

    Dilbert, Alice, Wally, Dogbert, and the Pointy-Haired Boss take a business trip to Elbonia. Alice and Dilbert attempt to free the Elbonian people (Alice adopts an Elbonian baby while Dilbert introduces the workers to human rights) while Wally becomes a prophet.

    22m
  • Tower of Babel

    7. Tower of Babel

    Mar 22, 1999

    The repetitive passing-on of the same cold strain in Dilbert's office causes it to mutate and turns the coworkers into monsters. Rather than eliminate the virus, the company decides to start fresh by moving everyone to a new office, which Dilbert is tasked with designing.

    22m
  • Little People

    8. Little People

    Apr 05, 1999

    Dilbert discovers that the office is inhabited by a race of former employees who have been "downsized" (literally shrunken down to size after they've been laid off) after finding all of his belongings used, the dry-erase markers disappearing, and X-rated websites on his computer.

    22m
  • The Knack

    9. The Knack

    Apr 26, 1999

    Dilbert loses "the knack" for technology when he gets management DNA from accidentally drinking from the Boss's cup. His resulting mis-steps send the world back to the Dark Ages.

    22m
  • Y2K

    10. Y2K

    May 03, 1999

    On the eve of the new millennium, everyone — except Dilbert — is making New Year's plans. While assuring everyone that the company is prepared for Y2K, Dilbert discovers that the computer mainframe's main processor isn't Y2K-compatible and all the company's systems will crash if it isn't fixed. Dilbert is rewarded for discovering this by being assigned to fix it, and he discovers that the system's original programmer was Wally. But have years of drudgework dulled his brain too much to be able to tackle this crucial task?

    22m
  • Charity

    11. Charity

    May 10, 1999

    Dilbert is forced to be a charity coordinator for the "Associated Way" charity drive.

    22m
  • Holiday

    12. Holiday

    May 17, 1999

    Dilbert thinks there are too many time-wasting holidays; Dogbert concurrently convinces Congress to abandon all holidays in favor of a National Dogbert Day.

    22m
  • Infomercial

    13. Infomercial

    May 24, 1999

    The pre-production—non-lab-tested—Gruntmaster 6000 is scheduled to be tested by a Texan family.

    22m

Season 1 Posters