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Jabberjaw/Season 1
Season 1

Jabberjaw — Season 1

Sep 11, 1976
  • Dr. Lo Has Got to Go

    1. Dr. Lo Has Got to Go

    Sep 11, 1976

    Jabberjaw and his friends try to defeat Dr. Lo, who has developed a growth ray which is threatening the underwater cities.

    30m
  • There's No Place Like Outer Space

    2. There's No Place Like Outer Space

    Sep 18, 1976

    After Biff gets them kicked out for a publicity stunt, aliens land in the undersea city of Hydrostan. It's up to Jabber and the gang to stop their invasion.

  • Atlantis Get Lost

    3. Atlantis Get Lost

    Sep 25, 1976

    Jabber and the Neptunes are taken prisoner by the Prime Minister of Atlantis when they discover his wicked plan to overthrow the underwater kingdom.

  • Run, Jabber, Run

    4. Run, Jabber, Run

    Oct 02, 1976

    Jabber has to compete against a powerful robot in the Underwater Olympics when he accidentally swallows a secret spy formula.

  • The Sourpuss Octopus

    5. The Sourpuss Octopus

    Oct 09, 1976

    Jabber and the gang accompany an archaeologist trying to find an ancient treasure before an infamous general can sabotage his plans.

  • Hang Onto Your Hat, Jabber

    6. Hang Onto Your Hat, Jabber

    Oct 16, 1976

    Jabberjaw comes under attack from the Brotherhood of Evil when he accidentally picks up their stolen power helmet.

  • The Great White Shark

    7. The Great White Shark

    Oct 23, 1976

    Jabber and the gang become embroiled in Commander Shark's attempts to kidnap the undersea ambassador and take over the world.

  • Claim-Jumped Jabber

    8. Claim-Jumped Jabber

    Oct 30, 1976

    Using a powerful beam of ice, Coldfinger confiscates all the deeds to the richest mines in Aqualaska, except for Jabberjaw's gold mine.

  • Ali Jabber and the Secret Thieves

    9. Ali Jabber and the Secret Thieves

    Nov 06, 1976

    Jabber accidentally frees a mean genie named Voltan from his lamp; however, the Order of the Secret Thieves plans to steal it during a concert.

  • Help, Help It's the Phantom Kelp

    10. Help, Help It's the Phantom Kelp

    Nov 13, 1976

    Jabber and the gang try to catch an evil scientist, whose experimental ray gun causes plants to attack.

  • No Helpin' the Sculpin'

    11. No Helpin' the Sculpin'

    Nov 20, 1976

    Clam Head is mistaken to be a brilliant scientist by the henchmen of Sculpin and kidnapped to create a time machine.

  • The Bermuda Triangle Tangle

    12. The Bermuda Triangle Tangle

    Nov 25, 1976

    Jabber and the gang are taken prisoner by Madame Sargasso, a sorceress who wants to turn them into her zombie slaves.

  • Malice in Aqualand

    13. Malice in Aqualand

    Nov 27, 1976

    Jabber becomes embroiled in Dr. Cybron's attempts to hold the leader of the underworld for ransom.

  • The Fast-Paced Chase Race

    14. The Fast-Paced Chase Race

    Dec 04, 1976

    Jabber and the gang inadvertently become embroiled in an evil scientist's dastardly plan to destroy the world's oil supply.

  • The Piranha Plot

    15. The Piranha Plot

    Dec 11, 1976

    Jabber and the gang are taken prisoner by the menacing Piranha, who wants their rocket fuel to take over the Undersea States of America.

  • There's No Heel Like El Eel

    16. There's No Heel Like El Eel

    Dec 18, 1976

    Jabber and the gang agree to help the people of Barcelaqua when the villain El Eel threatens to turn them into stone.

Season 1 Posters